So when Firaxis Games set out to expand upon Enemy Unknown, it only makes sense the team approached Enemy Within with a board game mentality similar to your Catans and Carcassonnes: present the same basic experience, but with some twists that bring a new layer of strategy for those tired of the vanilla version. When XCOM successfully rebooted last fall, Enemy Unknown struck me as the perfect board game to exist exclusively in the form of ones and zeroes.Īfter all, it offers everything you'd want from a boxed collection of tokens, figurines, maps, and cards: an easy-to-learn, hard-to-master ruleset, the thrill of going for broke on the back of a fickle dice roll, and the incentive to jump back in with a clean slate (and some much-needed hindsight) after one of many devastating losses.