Thanks to a mixture of expansive maps and objective-based game modes, Antimatter Games was able to craft a shooter that felt really distinct in a genre that had long since stagnated, and where competition was fairly thin on the ground. It took its intense brand of WW2 first-person action to the Pacific Theatre, and it did so to tremendous effect. We thoroughly enjoyed the first Rising Storm, first a mod and then a standalone expansion for Tripwire's Red Orchestra 2: Heroes of Stalingrad.